Week 40
What I pre-planned
- game dev continue
- think and plan about productivity app idea I got
- finalize and release prototypes at work
What new did I learn
- it is much faster to prototype a fully playable game with AI tools
- discussing critical things about a idea with close friends and family is a must before getting to implementation
- however much the process of building it might feel rewarding
Where/How did I implement it
- save the leaf - game dev
- added saws for added difficulty
- UI stuff like score, wind meter etc
- basic pause menu, game over menu and restart functionality
- first build and playtest from family and friends
- sadly its bad, not intuitive
- too difficult for start and not inducing fun
- too much failure and not a rewarding success
- might either come back or ditch this game
- one shotted the base of productivity app using warp AI agent
- warp is pretty good
Any memorable moments of the week
- got hurt while playing basketball in left hand
- got scared as if there were a fracture, it might involve screw surgery
- luckily xray was fine and splint is enough
- got a new apple keyboard and magic mouse from work - honestly they are so bad
- fun time spent playing badminton and Uno - No mercy with friends
- went for a nice gedi and half-nighter
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