Post

Week 40

What I pre-planned

  • game dev continue
  • think and plan about productivity app idea I got
  • finalize and release prototypes at work

What new did I learn

  • it is much faster to prototype a fully playable game with AI tools
  • discussing critical things about a idea with close friends and family is a must before getting to implementation
    • however much the process of building it might feel rewarding

Where/How did I implement it

  • save the leaf - game dev
    • added saws for added difficulty
    • UI stuff like score, wind meter etc
    • basic pause menu, game over menu and restart functionality
    • first build and playtest from family and friends
      • sadly its bad, not intuitive
      • too difficult for start and not inducing fun
      • too much failure and not a rewarding success
    • might either come back or ditch this game
  • one shotted the base of productivity app using warp AI agent
    • warp is pretty good

Any memorable moments of the week

  • got hurt while playing basketball in left hand
    • got scared as if there were a fracture, it might involve screw surgery
    • luckily xray was fine and splint is enough
  • got a new apple keyboard and magic mouse from work - honestly they are so bad
  • fun time spent playing badminton and Uno - No mercy with friends
    • went for a nice gedi and half-nighter
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