Post

Week 39

What I pre-planned

  • game dev continue
    • leaf soul animation
    • ant movement scripts and behaviour, pick drop leaves
    • UI revamp, better background, dynamic rope tyre
    • enemy health and damage, basic scoring and difficulty

What new did I learn

  • got a new idea for artist + search based inpainting
    • learnt GAN, CNN fundamentals and better understanding of diffusion models

Where/How did I implement it

  • play tested the game dev progress on unity remote
    • enjoyed it, scope is there
  • implemented training model for the artist based approach but lacked compute
    • says 94hrs of T4 gpu :skull:

Any memorable moments of the week

  • lot of work done at work
    • locked in and implemented a lot of stuff very fast to rollout project before release end
  • enjoyed shopping with sis in Shiparamam
  • ordered new running/sports shoes
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