Week 39
What I pre-planned
- game dev continue
- leaf soul animation
- ant movement scripts and behaviour, pick drop leaves
- UI revamp, better background, dynamic rope tyre
- enemy health and damage, basic scoring and difficulty
What new did I learn
- got a new idea for artist + search based inpainting
- learnt GAN, CNN fundamentals and better understanding of diffusion models
Where/How did I implement it
- play tested the game dev progress on unity remote
- enjoyed it, scope is there
- implemented training model for the artist based approach but lacked compute
- says 94hrs of T4 gpu :skull:
Any memorable moments of the week
- lot of work done at work
- locked in and implemented a lot of stuff very fast to rollout project before release end
- enjoyed shopping with sis in Shiparamam
- ordered new running/sports shoes
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