Post

Week 38

What I pre-planned

  • game dev
    • implement fundamental game concept
    • falling leaves, gyro based controls
    • wind system, ant enemy, prefabs and stuff

What new did I learn

  • rigging and animating 2D sprites in Unity
    • skinning, weights and geometry
  • generating similar style assets for game using gemini and chatgpt
  • complex layer based collision system

Where/How did I implement it

  • implemented all the planned stuff along with
    • piling of leaves
    • ant leaf picking and score, descore
    • ant movement and complex collision using parent child layers

Any memorable moments of the week

  • met @techn0_sap1en and discussed so much cool stuff
    • someone I can easily relate to most in hyd
  • housewarming party at Aditya’s place with lots of school friends
    • me, sis, keval, rahi, adi, prince, abhishek, nishant and his frnd
  • pushtisatsang and gaushala visit
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